Projects
Things I've built outside of work.
Class projects, research, and side builds — spanning simulation, health tech, data science, and web apps.
Spring 2024
Directed a four-person team to build a Unity-based driving simulator with realistic road environments, dynamic traffic signals, and interactive signage, adopted by the professor for instructional use. Integrated AI vehicles, pedestrian logic, and a responsive UI to simulate real-world traffic — tested by 50+ students who praised its usability and training potential.
Fall 2023
Researched and co-designed a cross-platform mobile app prototype built for iOS and Android to support dementia patients with medication tracking, voice reminders, and wearable integration. Created wireframes in Figma, proposed five core features, and co-presented a research poster at the BMCC STEM Showcase to 100+ attendees, receiving faculty backing for future MVP development.
Summer 2023
Developed a Python-based Mandelbrot set visualizer to explore fractal geometry, complex dynamics, and visual pattern emergence in iterative systems. Analyzed mathematical links between chaos theory and topology, presenting findings at a faculty-led research showcase.
Spring 2023
Built a real-time recycling classifier web app using TensorFlow.js and webcam input to identify items with roughly 85% accuracy.